Summary Escape Plan 2013
When a structural-security authority finds himself set up and incarcerated in the world's most secret and secure prison, he has to use his skills to escape with help from the inside.
Ray Breslin is a man who has devoted his life to making prisons inescapable by going into a prison as an inmate and trying to see if he can break out. And he has done a good job so far. A woman who says she works for the CIA approaches Ray and says that a new maximum security prison where the worst criminals are to be incarcerated, is about to be launched. So she wants him to go and make sure no one can get out. He agrees. So they make the necessary preps but when Ray arrives at the prison, he discovers that someone doesn't want him to get out. He then tries to find a way out but he needs help. Another prisoner, Rottmeyer becomes friendly with him. And they decide to work together to get out.
Ray Breslin is a renowned specialist in prison breaking in high-security facilities. He owns a company with his partner Lester Clark and he works with his coworkers and friends Abigail and Hush. Breslin follows three basic rules to escape: to know the layout; observe the routine; and get internal or external support to the getaway. Then he delivers a report with the flaws in the system to his client. Breslin and his team are visited by the CIA agent Jessica Miller that offers five-million dollars to him to test a state-of-art facility. Breslin accepts the challenge but soon he learns that he was double-crossed. The cruel prison ward Hobbes gives special attention to Breslin, following the instructions of his client and uses his right arm Drake to break Breslin. But the inmate Rottmayer gets close to Breslin and helps him to find a way to escape and find who betrayed him. Will they be well succeeded in their intent?
Having committed himself to searching for weak spots in the reliability of high-security prisons, Ray Breslin, the man with the unusual talent, faces yet another challenge. Should Ray accept, he will have to infiltrate and attempt to break out from the "Tomb", one of the government's uncharted and impregnable prison forts, where the world's worst criminals are left to disappear. Under a new name, Ray arrives at the top-secret facility of the sadistic warden, Hobbes, only to realise, right from the start, that he is double-crossed, lured into a trap and an inescapable fate. Under those circumstances, to have a fighting chance, Ray will have to trust the mysterious cell-block inmate, Emil Rottmayer, to come up with an audacious escape plan that could save them both. But, can the bold escape artist make it out alive this time?
Former prosecutor Ray Bresli is the leading authority and author on prison security, and as penitentiary escape artist the partner of Lester Clark in the firm hired by the US federal authorities to test high-security prisons from the inside, never failing. Against his own guidelines, he accepts to be hired by the CIA to test their novel 'inexistent' black site The Tomb, without his team getting any information. His tracker is ripped out during transport to the cruel underground site run by warden Hobbes, who denies any knowledge of the agreed extraction protocol and keeps him locked-up indefinitely, unless he can find out the identity of the elusive hacker who may crack the entire bank system. Ray agrees but actually concludes an escape pact with toughest prisoner Emil Rottmayer. Both must fight to get into isolation and play warden, prison doctor Kyrie and some stooge prisoners, while senior jailer Drake develops a personal grudge for Ray. Inititial scouting only shows the task worse the expected, as they're aboard a decommissioned tanker.